In an interview over on NowGamer, id Software's creative director Tim Willits tries to allay PC gamers' fears that id's upcoming racer/shooter Rage will not "feel like a true PC game, [but] a PC port of a console game."

Willits talks about the fact that the developer has taken very specific steps to make sure that the PC, Xbox 360 and PlayStation 3 versions of Rage will feel right for their respective controllers and interfaces.
"For the game designers the biggest focus for each system is the controller interface. We've taken very deliberate steps to make each system feel right in regards to the interface and the controller. We've been making PC games for over 15 years, so PC fans should rest assured that Rage will feel like a true PC game, not a PC port of a console game."
Back in November, id's John Carmack hinted that Rage on the PC would most likely not support dedicated servers -- a thorny topic which has seen a massive amount of PC-gamer backlash, most recently levelled at Infinity Ward's PC version of Call of Duty: Modern Warfare 2.

Don't let the PC guys and gals down, id.


Bryn says: It's necessary to hear this kind of reassurance from id Software given the recent unrest in the PC gaming community. We're seeing more and more traditional PC developers focus on console games so here's hoping that Rage will be up to snuff when it (hopefully) arrives next year. Do you think all three versions will be pretty much the same thing?