Developer: Ubisoft Montreal
Developer: Ubisoft Montreal
Developer: Ubisoft Montreal
Publisher: Ubisoft
Publisher: Ubisoft
Genre: Action
Release Date: November 13, 2007 (US)
Release Date: November 16, 2007 (UK)
Release Date: November 21, 2007 (AU)
M for Mature: Blood, Strong Language, Violence
PEGI: 16+
OFLC: MA15+
Assassin's Creed

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Developer: Ubisoft Montreal
Developer: Ubisoft Montreal
Developer: Ubisoft Montreal
Publisher: Ubisoft
Publisher: Ubisoft
Genre: Action
Release Date: November 13, 2007 (US)
Release Date: November 16, 2007 (UK)
Release Date: November 21, 2007 (AU)
M for Mature: Blood, Strong Language, Violence
PEGI: 16+
OFLC: MA15+

Assassin's Creed Walkthrough & Strategy Guide

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Published: Jan 21, 2007

Assassin's Creed Basics

Stealth & Combat Mini-Missions

Mini-Missions

Though there are individual missions to accomplish for each memory block, the bulk of Assassin's Creed play is spent completing various optional objectives, mini-missions. There's a handful of varying mission types, and generally each instance of these mission types plays out exactly like the one before it. Once you know how to complete a mission type, you'll be able to apply that knowledge throughout the game as that same mission type shows up multiple times.

Eavesdrop
Eavesdrop mini-missions are by far the easiest to complete. Simply get within range of the target (but not too close!) and take a seat on a bench between two people. Once you're seated, point the camera at the target and press the lock-on button. Follow by pressing the head button and the camera will zoom in on the target while he or she has a conversation. When the conversation ends, the optional objective is completed.

Pickpocket
Much like eavesdrop mini-missions, pickpocket objectives require you to find the target and lock on while nearby but without being too close. Stand around and wait for the target to complete a conversation and he'll begin walking on a predetermined path. Follow slowly behind the target and note the status of your social awareness logo. The target is often suspicious, which is not a good time to attempt the pickpocket. Instead, wait for the social awareness to cool down to complete unawareness. When you've achieved that, slowly walk up behind the target and press the pickpocket button to complete the mission.

Interrogate
Locate the interrogation target first and, as required in other mini-missions, lock on from a distance. Generally, interrogation targets are first found spouting propaganda or carrying on private conversations. After the target is done talking, he'll begin walking away. Follow the target closely without alarming him and he'll eventually lead you to a secluded place. When you've cornered the target, you need to rough him up a bit. For this, we suggest catching the target by surprise with a grab and then following with punches while he recovers from being tossed. This will generally let you score the required number of hits to trigger the interrogation without having to take any punches from the target.

Save Citizen
You'll find citizens around the city that are being harrassed by the local gooney guards. Simply lock onto the guards and approach them to initiate a fight between you and three or four foes. You can sometimes get in a quick hit before the guards pull out their swords, but once you've got their attention you'll need to rely on your combat skills to get you through the fight. When you've defeated all of the nearby guards, press the lock-on button to talk with the citizen you've saved and to complete the mini-mission.

View Point
Completing view point objectives is generally as simple as climbing a tall building and then pressing the head button. There are, of course, only specific buildings that will operate as view point objectives. Once you've synchronized at the top of one of these tall buildings, other optional objectives will display on your map.

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